Urbit Developers
  • Lightning Tutorials

    • Introduction
    • Build a Groups App
    • Build a Chat App
    • Build a Voting App
    • Core Curriculum

      • Hoon School

        • Introduction
        • 1. Hoon Syntax
        • 2. Azimuth (Urbit ID)
        • 3. Gates (Functions)
        • 4. Molds (Types)
        • 5. Cores
        • 6. Trees and Addressing
        • 7. Libraries
        • 8. Testing Code
        • 9. Text Processing I
        • 10. Cores and Doors
        • 11. Data Structures
        • 12. Type Checking
        • 13. Conditional Logic
        • 14. Subject-Oriented Programming
        • 15. Text Processing II
        • 16. Functional Programming
        • 17. Text Processing III
        • 18. Generic and Variant Cores
        • 19. Mathematics
        • App School I

          • Introduction
          • 1. Arvo
          • 2. The Agent Core
          • 3. Imports and Aliases
          • 4. Lifecycle
          • 5. Cards
          • 6. Pokes
          • 7. Structures and Marks
          • 8. Subscriptions
          • 9. Vanes
          • 10. Scries
          • 11. Failure
          • 12. Next Steps
          • Appendix: Types
          • App School II (Full-Stack)

            • Introduction
            • 1. Types
            • 2. Agent
            • 3. JSON
            • 4. Marks
            • 5. Eyre
            • 6. React app setup
            • 7. React app logic
            • 8. Desk and glob
            • 9. Summary
          • Environment Setup
          • Additional Guides

            • Hoon Workbook

              • Competitive Programming
              • Gleichniszahlenreihe
              • Rhonda Numbers
              • Roman Numerals
              • Solitaire Cipher
              • App Workbook

                • %ahoy Ship Monitoring
                • %dbug Debugging Wrapper
                • %flap JS Client
                • %feature Page Hosting
                • Threads

                  • Fundamentals
                  • Bind
                  • Input
                  • Output
                  • Summary
                • Aqua Tests
                • Command-Line Apps
                • HTTP API
                • JSON
                • Parsing Text
                • Sail (HTML)
                • Software Distribution
                • Strings
                • Unit Tests
                • Vases
                Urbit Developers
                • Lightning Tutorials

                  • Introduction
                  • Build a Groups App
                  • Build a Chat App
                  • Build a Voting App
                  • Core Curriculum

                    • Hoon School

                      • Introduction
                      • 1. Hoon Syntax
                      • 2. Azimuth (Urbit ID)
                      • 3. Gates (Functions)
                      • 4. Molds (Types)
                      • 5. Cores
                      • 6. Trees and Addressing
                      • 7. Libraries
                      • 8. Testing Code
                      • 9. Text Processing I
                      • 10. Cores and Doors
                      • 11. Data Structures
                      • 12. Type Checking
                      • 13. Conditional Logic
                      • 14. Subject-Oriented Programming
                      • 15. Text Processing II
                      • 16. Functional Programming
                      • 17. Text Processing III
                      • 18. Generic and Variant Cores
                      • 19. Mathematics
                      • App School I

                        • Introduction
                        • 1. Arvo
                        • 2. The Agent Core
                        • 3. Imports and Aliases
                        • 4. Lifecycle
                        • 5. Cards
                        • 6. Pokes
                        • 7. Structures and Marks
                        • 8. Subscriptions
                        • 9. Vanes
                        • 10. Scries
                        • 11. Failure
                        • 12. Next Steps
                        • Appendix: Types
                        • App School II (Full-Stack)

                          • Introduction
                          • 1. Types
                          • 2. Agent
                          • 3. JSON
                          • 4. Marks
                          • 5. Eyre
                          • 6. React app setup
                          • 7. React app logic
                          • 8. Desk and glob
                          • 9. Summary
                        • Environment Setup
                        • Additional Guides

                          • Hoon Workbook

                            • Competitive Programming
                            • Gleichniszahlenreihe
                            • Rhonda Numbers
                            • Roman Numerals
                            • Solitaire Cipher
                            • App Workbook

                              • %ahoy Ship Monitoring
                              • %dbug Debugging Wrapper
                              • %flap JS Client
                              • %feature Page Hosting
                              • Threads

                                • Fundamentals
                                • Bind
                                • Input
                                • Output
                                • Summary
                              • Aqua Tests
                              • Command-Line Apps
                              • HTTP API
                              • JSON
                              • Parsing Text
                              • Sail (HTML)
                              • Software Distribution
                              • Strings
                              • Unit Tests
                              • Vases
                              Guides/Core Curriculum

                              App School I

                              Table of Contents

                              • Introduction

                              Lessons

                              1. Arvo - This lesson provides an overview of the Arvo operating system, and some other useful background information.
                              2. The Agent Core - This lesson goes over the basic structure of a Gall agent.
                              3. Imports and Aliases - This lesson covers some useful libraries, concepts and boilerplate commonly used when writing Gall agents.
                              4. Lifecycle - This lesson introduces the state management arms of an agent.
                              5. Cards - This lesson covers cards - the structure used to pass messages to other agents and vanes.
                              6. Pokes - This lesson covers sending and receiving one-off messages called "pokes" between agents.
                              7. Structures and Marks - This lesson talks about importing type defintions, and writing mark files.
                              8. Subscriptions - This lesson goes through the mechanics of subscriptions - both inbound and outbound.
                              9. Vanes - This lesson explains how to interact with vanes (kernel modules) from an agent.
                              10. Scries - This lesson gives an overview of scrying Gall agents, and how scry endpoints are defined in agents.
                              11. Failure - This lesson covers how Gall handles certain errors and crashes, as well as the concept of a helper core.
                              12. Next Steps - App School I is now complete - here are some things you can look at next.

                              Appendix

                              • Types - A reference for a few of the types used in App School.
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                              Last modified March 17, 2023